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Cutlery (2016)

beech wood, steel

Product Design - Year 2

This set of cutlery isn't very useful. The shapes and looks are based on fantasy and  a youthful obsession with weaponry, mecha-robotics, superheroes and games, like Transformers and Gundam.

 

Out of this context I wanted to create objects within the field of cutlery: extraordinary shapes, overdone (non) functionality and tough looks.  The set of 'weapon parts' can be attached in any way.

 

Prototypes